Result: crash
Detail | Value |
---|---|
Returncode | -11 |
Time | 0:00:00.174652 |
Stdout |
Testing GL_TEXTURE_2D_ARRAY Texture target = GL_TEXTURE_2D_ARRAY, Internal format = GL_RED Probe color at (16,0) Expected: 127 0 0 255 Observed: 0 0 0 255 Probe color at (16,0) Expected: 102 0 0 255 Observed: 51 0 0 255 Probe color at (16,0) Expected: 76 0 0 255 Observed: 51 0 0 255 Texture target = GL_TEXTURE_2D_ARRAY, Internal format = GL_RG Probe color at (32,0) Expected: 127 51 0 255 Observed: 51 20 0 255 Probe color at (32,0) Expected: 102 40 0 255 Observed: 51 20 0 255 Probe color at (32,0) Expected: 76 30 0 255 Observed: 51 20 0 255 Texture target = GL_TEXTURE_2D_ARRAY, Internal format = GL_RGB8 Probe color at (48,0) Expected: 127 51 204 255 Observed: 51 20 82 255 Probe color at (48,0) Expected: 102 40 163 255 Observed: 51 20 82 255 Probe color at (48,0) Expected: 76 30 122 255 Observed: 51 20 82 255 Texture target = GL_TEXTURE_2D_ARRAY, Internal format = GL_RGB16 Probe color at (64,0) Expected: 127 51 204 255 Observed: 51 20 82 255 Probe color at (64,0) Expected: 102 40 163 255 Observed: 51 20 82 255 Probe color at (64,0) Expected: 76 30 122 255 Observed: 51 20 82 255 Texture target = GL_TEXTURE_2D_ARRAY, Internal format = GL_RGB16F Probe color at (80,0) Expected: 127 51 204 255 Observed: 51 20 82 255 Probe color at (80,0) Expected: 102 40 163 255 Observed: 51 20 82 255 Probe color at (80,0) Expected: 76 30 122 255 Observed: 51 20 82 255 Texture target = GL_TEXTURE_2D_ARRAY, Internal format = GL_RGB32F Probe color at (96,0) Expected: 127 51 204 255 Observed: 51 20 82 255 Probe color at (96,0) Expected: 102 40 163 255 Observed: 51 20 82 255 Probe color at (96,0) Expected: 76 30 122 255 Observed: 51 20 82 255 Texture target = GL_TEXTURE_2D_ARRAY, Internal format = GL_RGBA8 Probe color at (112,0) Expected: 127 51 204 102 Observed: 51 20 82 41 Probe color at (112,0) Expected: 102 40 163 81 Observed: 51 20 82 41 Probe color at (112,0) Expected: 76 30 122 61 Observed: 51 20 82 41 Texture target = GL_TEXTURE_2D_ARRAY, Internal format = GL_RGBA16 Probe color at (128,0) Expected: 127 51 204 102 Observed: 51 20 82 41 Probe color at (128,0) Expected: 102 40 163 81 Observed: 51 20 82 41 Probe color at (128,0) Expected: 76 30 122 61 Observed: 51 20 82 41 Texture target = GL_TEXTURE_2D_ARRAY, Internal format = GL_RGBA16F Probe color at (144,0) Expected: 127 51 204 102 Observed: 51 20 82 41 Probe color at (144,0) Expected: 102 40 163 81 Observed: 51 20 82 41 Probe color at (144,0) Expected: 76 30 122 61 Observed: 51 20 82 41 Texture target = GL_TEXTURE_2D_ARRAY, Internal format = GL_RGBA32F Probe color at (160,0) Expected: 127 51 204 102 Observed: 51 20 82 41 Probe color at (160,0) Expected: 102 40 163 81 Observed: 51 20 82 41 Probe color at (160,0) Expected: 76 30 122 61 Observed: 51 20 82 41 Texture target = GL_TEXTURE_2D_ARRAY, Internal format = GL_COMPRESSED_RED Probe color at (176,0) Expected: 102 0 0 255 Observed: 128 0 0 255 Probe color at (176,0) Expected: 76 0 0 255 Observed: 128 0 0 255 Probe color at (176,0) Expected: 51 0 0 255 Observed: 128 0 0 255 Texture target = GL_TEXTURE_2D_ARRAY, Internal format = GL_COMPRESSED_RG |
Stderr |
SWR detected AVX2 vert shader 0x7fc806991000 frag shader 0x7fc80698f000 vert shader 0x7fc80698c000 frag shader 0x7fc80698a000 fetch shader 0x7fc806988000 vert shader 0x7fc806986000 frag shader 0x7fc806984000 fetch shader 0x7fc806875000 vert shader 0x7fc806811000 frag shader 0x7fc80680f000 fetch shader 0x7fc80680d000 frag shader 0x7fc80680f000 frag shader 0x7fc80680f000 frag shader 0x7fc80680f000 frag shader 0x7fc80680f000 frag shader 0x7fc80680f000 frag shader 0x7fc80680f000 frag shader 0x7fc80680f000 frag shader 0x7fc80680f000 frag shader 0x7fc80680f000 frag shader 0x7fc80680f000 frag shader 0x7fc80680f000 |
Environment |
PIGLIT_SOURCE_DIR="/home/ilia/src/piglit" PIGLIT_PLATFORM="mixed_glx_egl" |
Command | /home/ilia/src/piglit/bin/copyteximage 2D_ARRAY -auto |
dmesg |